Performing High-Dimensional Filtering in Low-Dimensional Spaces
Date issued
2014
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
High-dimensional filtering is a key component for many graphics,
image, and video processing applications. Edge-preserving filters
(an important class of high-dimensional ones), for instance, are
essential for tasks like global-illumination filtering, tone mapping,
denoising, detail enhancement, and non-photorealistic effects,
among many others. Edge-preserving filtering can be implemented
as a convolution with a spatially-varying kernel in image space, or
with a spatially-invariant kernel in high-dimensional space.
Performing the operation either way is computationally expensive,
preventing its use in interactive and real-time scenarios. The talk
will present two recent techniques we have developed for efficiently performing edgeaware
filtering. The first one is based on a domain transform that allows highdimensional
geodesic filtering to be performed in linear time as a sequence of 1-D
filtering steps using a spatially-invariant kernel. The second technique works by sampling
and filtering the input signal using a set of 2-D manifolds adapted to the original data. Its
cost is linear in the number of pixels and in the dimensionality of the space in which the
filter operates. These techniques are significantly faster than previous approaches,
supporting high-dimensional filtering of images, videos, and global illumination effects in
real time. In the talk, I will present several examples illustrating their use in graphics,
image, and video processing applications.
Description
Subject(s)
high-dimensional filtering, počítačová grafika, biografie
Citation
WSCG 2014: full papers proceedings: 22nd International Conference in Central Europeon Computer Graphics, Visualization and Computer Visionin co-operation with EUROGRAPHICS Association, p. i.