Non-orthogonal Co-ordinates in Computer Graphics
Date issued
1999
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Moskovskij gosudarstvennyj universitet im. M. V. Lomonosova
Abstract
There are many applications that are not naturally based on the orthogonal co-ordinate systems, like
ultrasound imaging, astronomy, mechanical computations etc. In many cases it is necessary to transform
the problem formulation to the orthogonal co-ordinate system, where the problem is solved, transform
the solution back and visualize the solution. The polar, spherical or cylindrical co-ordinate systems are
natural to many problems and sometime also used for computations. It will be shown that the polar
systems in E2 can be used for the visualization pipeline and some properties of such system will be
discussed including geometric transformation in the polar system.
Description
Subject(s)
komplexita algoritmů, počítačová grafika, geometrická transformace, neortogonální souřadnicové systémy
Citation
GraphiCon '99: Conference Proceedings: The 9th International Conference on Computer Graphics & Vision, p. 45-50.