Scaling of rendered stereoscopic scenes: technical report no. DCSE/TR-2005-09

dc.contributor.authorTeixeira dos Santos, Ricardo José
dc.date.accessioned2016-06-23T11:51:35Z
dc.date.available2016-06-23T11:51:35Z
dc.date.issued2005
dc.description.abstract-translatedRendered stereoscopic scenes suffer from a scaling problem, which causes major restrictions on their portability to other stereoscopic display mediums. A main solution for this problem is presented, as well as other complementary solutions. Also, the basics of depth perception are presented, and some insight on the current three-dimensional displays used.en
dc.format69 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.urihttp://www.kiv.zcu.cz/publications/
dc.identifier.urihttp://hdl.handle.net/11025/21600
dc.language.isoenen
dc.publisherUniversity of West Bohemia in Pilsenen
dc.rights© University of West Bohemia in Pilsenen
dc.rights.accessopenAccessen
dc.subjectstereoskopické vykreslovánícs
dc.subjectměřítkocs
dc.subject3D tvarycs
dc.subject.translatedstereoscopic renderingen
dc.subject.translatedscalingen
dc.subject.translated3D shapesen
dc.titleScaling of rendered stereoscopic scenes: technical report no. DCSE/TR-2005-09en
dc.typezprávacs
dc.typereporten
dc.type.versionpublishedVersionen

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