Prefetching policies for remote walkthroughts

Date issued

2002

Journal Title

Journal ISSN

Volume Title

Publisher

UNION Agency

Abstract

We present a 3D data streaming approach for remote walkthroughs, that integrates local optimization techniques for realtime rendering with prefetching techniques for remote scene graphs. Especially culling methods, that don't possess frame to frame coherence, can successfully be combined with remote scene databases, if the prefetching algorithm is adapted accordingly. We present a quantitative transmission policy, that takes the limited bandwidth of the network and the limited memory available at the client computer into account.

Description

Subject(s)

3D data streamování, síťová grafika, vzdálený průchod, real-time vykreslování

Citation

WSCG '2002: Short Communication Papers: The 10-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2002, 4.-8. February 2002 Plzeň: Conference proceedings, p. 153-159.
OPEN License Selector