Moving with the flow: wave particles in flowing liquids
Date issued
2008
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
This paper presents a real-time water simulation framework with respect to wave propagation in flowing liquids. The presented
method is based on the coupling of liquid flow simulation and simulation of surface waves. Physically, our system combines
the solution of the Navier-Stokes Equations with the solution of the 2D Wave Equation. Numerically, we combine the concept
of wave particles with a FDM-based flow simulation. Thus, wave propagation in fast flowing liquids (e.g., a creek) can be
simulated – in real-time. Therefore, it is very suitable for today’s video games and VR-environments. Finally, we discuss the
coupling of the liquid simulation with a rigid-body simulation and a fountain simulation.
Description
Subject(s)
real-time simulace kapalin, simulace tuhého tělesa, simulace vody, vlnové částice, stabilní kapalina, fontána
Citation
Journal of WSCG. 2008, vol. 16, no. 1-3, p. 145-152.