Moving with the flow: wave particles in flowing liquids

Date issued

2008

Journal Title

Journal ISSN

Volume Title

Publisher

Václav Skala - UNION Agency

Abstract

This paper presents a real-time water simulation framework with respect to wave propagation in flowing liquids. The presented method is based on the coupling of liquid flow simulation and simulation of surface waves. Physically, our system combines the solution of the Navier-Stokes Equations with the solution of the 2D Wave Equation. Numerically, we combine the concept of wave particles with a FDM-based flow simulation. Thus, wave propagation in fast flowing liquids (e.g., a creek) can be simulated – in real-time. Therefore, it is very suitable for today’s video games and VR-environments. Finally, we discuss the coupling of the liquid simulation with a rigid-body simulation and a fountain simulation.

Description

Subject(s)

real-time simulace kapalin, simulace tuhého tělesa, simulace vody, vlnové částice, stabilní kapalina, fontána

Citation

Journal of WSCG. 2008, vol. 16, no. 1-3, p. 145-152.