Simulation of blur in stereoscopic image synthesis for virtual reality
Date issued
2005
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
This paper proposes a method permitting to generate synthesized images including blurred area in real time in
order to help stereoscopic perception in virtual reality systems. At any time of the process, the combined
knowledge of the scenario and the position of the user in front of the screen allows to select automatically the
important zone of the scene. The elements associated to the clear zone catch the attention of the user while the
blurred areas avoid an excessive eyestrain.
First, we present several methods permitting to simulate blur effects produced by a thin lens in image synthesis.
Then we develop our work on the adaptation of the previous methods in the stereoscopic images context,
illustrated by results generated in our own virtual reality system. Finally, we propose different solutions for the
treatment of the interdependence between scenario and interactivity in image synthesis animations.
Description
Subject(s)
real-time syntéza obrazu, simulace, virtuální realita, stereoskopický obrazy
Citation
WSCG '2005: Posters: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS, University of West Bohemia, Plzen, Czech Republic, p. 51-52.