Real-time terrain visualization on PC
Date issued
2004
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
UNION Agency
Abstract
Terrain visualization is a task taking place in all geographic information systems (GIS). Very large datasets are often processed and visualized in real-time. Although the performance of hardware continually increases, it is necessary to optimize the form and the amount of 3D terrain information to obtain sufficient framerates during visualization. This article deals with choosing the appropriate terrain representation and a suitable method for large terrain data management. Proposed optimizations were successfully tested in implementation of real-time terrain visualization using a common graphic card for hardware acceleration.
Description
Subject(s)
vizualizace terénu, real-time vykreslování, hardwarová akcelerace, geografické informační systémy
Citation
WSCG '2004: Posters: The 12-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, 2.-6. February 2004, Plzen, p. 177-180.