Simulating Deformable Tools with Haptic Feedback in a Virtual Environment
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Date issued
2003
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
UNION Agency
Abstract
Simulations for training and analysis incorporating haptic feedback are becoming more popular and the
sophistication of these simulations is increasing. Many systems now allow a range of simulated rigid tools to be
used in haptic feedback applications, such as scalpels in surgical simulations. However, very often the rigid
property of the simulated tool does not correspond to the flexibility of the tool in the real world. This paper aims
to show how deformable tools can be used in conjunction with haptic feedback to improve realistic interactive
simulations. The work shows how a finite element model of a beam can be used to simulate a three dimensional
deformable rod in a virtual environment. The ability to perform the collision detection, force responses and
update the physical model at a suitable haptic rate is a crucial requirement. An approximation to the finite
element method is illustrated which allows more time, per frame, to be allocated to the collision detection without
noticeably degrading the physical model.
Description
Subject(s)
hmatová zpětná vazba, metoda konečných prvků, deformovatelné objekty, virtuální simulace
Citation
WSCG ’2003: Short papers: The 11-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2003, 3.-7, p. 75-81.