Synthesis of normal and abnormal human gait animation

dc.contributor.authorJing, Cui
dc.contributor.authorPrakash, Cyril
dc.contributor.editorSkala, Václav
dc.date.accessioned2013-07-22T12:54:50Z
dc.date.available2013-07-22T12:54:50Z
dc.date.issued2002
dc.description.abstractThe mechanics of gait animation for human normal walking and abnormal walking has been investigated using a novel hybrid approach with kinematic determinants and biomedical constraints. The kinematic determinants help to achieve efficient control of gait synthesis whereas the masked constraints help in the specification of biomedical correct postures. In the proposed new masked constraints approach, a mask is added to each constraint cone to indicate particular subsets of abnormal postures. In summary, our gait system is an attempt to adapt biomedical analysis of human walking for synthesis of gait in human computer animation.en
dc.format5 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationJournal of WSCG. 2002, vol. 10, no. 1-2, p. 545-549en
dc.identifier.issn1213-6972 (print)
dc.identifier.issn1213-6980 (CD-ROM)
dc.identifier.issn1213-6964 (online)
dc.identifier.urihttp://wscg.zcu.cz/wscg2002/Papers_2002/C37.pdf
dc.identifier.urihttp://hdl.handle.net/11025/6024
dc.language.isoenen
dc.publisherUNION Agencycs
dc.relation.ispartofseriesJournal of WSCGen
dc.rights© UNION Agencycs
dc.rights.accessopenAccessen
dc.subjectlidská chůzecs
dc.subjectanimacecs
dc.subject.translatedhuman gaiten
dc.subject.translatedanimationen
dc.titleSynthesis of normal and abnormal human gait animationen
dc.typečlánekcs
dc.typearticleen
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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