The creating serious games for historical subjects at the 1st level of primary school and such as a part of exhibition chosen historical buildings

dc.contributor.authorChadimová, Lenka
dc.contributor.editorSkala, Václav
dc.date.accessioned2018-04-11T12:32:05Z
dc.date.available2018-04-11T12:32:05Z
dc.date.issued2015
dc.description.abstractThe aim of the study was create serious games for historical buildings which are important for each region of Czech Republic. These games are making guide to historical building and give to pupils the information about architecture, history of building and eventually about surroundings of historical building and the like. For creating serious games are using tools of 3D graphic software 3Ds MAX in combination with developing software UNITY 3D. In the modelling software 3Ds MAX were creation 3D models of historical buildings. The gaming environment was creating in UNITY 3D with programming language C#.en
dc.format4 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationWSCG 2015: poster papers proceedings: 23rd International Conference in Central Europe on Computer Graphics, Visualization and Computer Visionin co-operation with EUROGRAPHICS Association, p. 49-52.en
dc.identifier.isbn978-80-86943-67-1
dc.identifier.issn2464-4617
dc.identifier.uriwscg.zcu.cz/WSCG2015/CSRN-2503.pdf
dc.identifier.urihttp://hdl.handle.net/11025/29566
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencyen
dc.relation.ispartofseriesWSCG 2015: poster papers proceedingsen
dc.rights© Václav Skala - Union Agencycs
dc.rights.accessopenAccessen
dc.subjectseriózní hrycs
dc.subjectvzdělávánícs
dc.subjectUNITY 3Dcs
dc.subject.translatedserious gamesen
dc.subject.translatededucationen
dc.subject.translatedUNITY 3Den
dc.titleThe creating serious games for historical subjects at the 1st level of primary school and such as a part of exhibition chosen historical buildingsen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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