A GPU-based level of detail system for the real-time simulation and rendering of large-scale granular terrain

Date issued

2014

Journal Title

Journal ISSN

Volume Title

Publisher

Václav Skala - UNION Agency

Abstract

Description

Subject(s)

úroveň detailu, terén, vykreslování, simulace

Citation

WSCG 2014: communication papers proceedings: 22nd International Conference in Central Europeon Computer Graphics, Visualization and Computer Visionin co-operation with EUROGRAPHICS Association, p. 169-178.
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