A GPU-based level of detail system for the real-time simulation and rendering of large-scale granular terrain
Files
Date issued
2014
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
Description
Subject(s)
úroveň detailu, terén, vykreslování, simulace
Citation
WSCG 2014: communication papers proceedings: 22nd International Conference in Central Europeon Computer Graphics, Visualization and Computer Visionin co-operation with EUROGRAPHICS Association, p. 169-178.