Optimized face animation with morph-targets

Date issued

2004

Journal Title

Journal ISSN

Volume Title

Publisher

UNION Agency

Abstract

An ongoing research topic is to build suitable visualization architectures for anthropomorphic conversational user interfaces which will run on different devices like laptops, PDAs and smart phones. One interesting way to handle the performance restrictions on small and mobile devices are scalable avatars and animations. An idea to speed up our animation system based on morph targets is presented, to achieve this the number of animation weights for the morph targets is reduced dynamically. This method is optimized by regarding the graphical structure and dependancies of the morph targets.

Description

Subject(s)

animace obličeje, konverzační uživatelské rozhraní

Citation

Journal of WSCG. 2004, vol. 12, no. 1-3, p. 43-48.