Parallelisation of the Ray Tracing Algorithm
Date issued
1994
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Západočeská univerzita v Plzni
Abstract
The two typical methods for distribution of ray tracing rendering algorithm are presented in this article. The implementation of a distributed ray-tracer on a network of UNIX workstations is described in details. The first results are discussed from the point of view of memory load, time of computation and cost of communication among processes.
Description
Subject(s)
počítačová grafika, vykreslování, paralelní algoritmus, sledování paprsku
Citation
Winter School of Computer Graphics and CAD Systems 94: University of West Bohemia: Pilsen, Czech Republic, January 19-20, 1994, p. 113-117.