Virtual reality system as a tool for education
Date issued
2012
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
Education in the field of computer graphics is attractive, but the necessity of strong theoretical background and the
amount of work needed before achieving a non-trivial output could be discouraging for many students. To cope
with inherent complexity of computer graphics applications, we designed a system intended to reduce implementation
burden and help the students to achieve interesting results in less time. In our labs we use an in-house virtual
reality system, which has been gradually improved by the work of our students and staff for a period of more than
eight years. The foundation of the system is a modular architecture that allows rapid assembly of prototyped applications
as well as easy implementation of extensions. Computer graphics students with even a fundamental level of
knowledge are encouraged to participate in the lab projects. Working on system that allows rapid prototyping and
shortens the path to achieving interesting visible results, builds up the students’ motivation and it is a key element
of a continuous improvement during the study.
Description
Subject(s)
virtuální realita, počítačová grafika, vzdělávání
Citation
WSCG '2012: Poster Papers Proceedings: The 20th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in cooperation with EUROGRAPHICS: Plzen, Czech Republic, June 26-28, 2012, p. 15-18.