Speech synchronization for physics-based facial animation

dc.contributor.authorAlbrecht, Irene
dc.contributor.authorHaber, Jörg
dc.contributor.authorSeidel, Hans-Peter
dc.contributor.editorSkala, Václav
dc.date.accessioned2013-07-10T11:26:04Z
dc.date.available2013-07-10T11:26:04Z
dc.date.issued2002
dc.description.abstractThis article presents a method for unraveling the hypercube and obtaining the 3D-cross (tesseract) that corresponds to the hyper-flattening of its boundary. The hypercube can be raveled back using the method in an inverse way. Also a method for visualizing the processes is presented. The transformations to apply include rotations around a plane (characteristic of the 4D space). All these processes can be viewed using a computer animation system.en
dc.format8 s., 1 videocs
dc.format.mimetypeapplication/pdf
dc.identifier.citationJournal of WSCG. 2002, vol. 10, no. 1-2, p. 9-16.en
dc.identifier.issn1213-6972 (print)
dc.identifier.issn1213-6980 (CD-ROM)
dc.identifier.issn1213-6964 (online)
dc.identifier.urihttp://hdl.handle.net/11025/5927
dc.identifier.urihttp://wscg.zcu.cz/wscg2002/Papers_2002/D83.pdf
dc.language.isoenen
dc.publisherUNION Agencycs
dc.relation.ispartofseriesJournal of WSCGen
dc.rights© UNION Agencycs
dc.rights.accessopenAccessen
dc.subjectobličejová animacecs
dc.subjectkoartikulacecs
dc.subjectlip synccs
dc.subject.translatedfacial animationen
dc.subject.translatedlip syncen
dc.subject.translatedcoarticulationen
dc.titleSpeech synchronization for physics-based facial animationen
dc.typečlánekcs
dc.typearticleen
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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