Statistical Reconstruction of Indoor Scenes
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Date issued
2009
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
In this paper we consider the problem of processing scanned datasets of man-made scenes such as building interiors and office
environments. Such datasets are produced in huge quantity and often share a simple structure with sharp crease lines. However,
their usual acquisition with mobile devices often leads to poor data quality and established reconstruction methods fail – at least
at reconstructing sharp features. We propose to overcome the lack of reliable information by using a strong shape prior in the
reconstruction method: we assume that the scene can be represented as a collection of cuboid shapes, each covering a subset
of the data. The optimal configuration of cuboids is found by formulating the reconstruction problem as a discrete maximum a
posteriori (MAP) optimization in a statistical sense. We propose a greedy algorithm which iteratively extracts new shape candidates
and optimizes over the shape of the cuboids. A new candidate is selected by scoring its ability to reconstruct previously
uncovered data points. The iteration converges at the first significant drop in the score of new candidates. Our method is fast and
extremely robust to noisy and incomplete data which we show by applying it to scanned datasets acquired with different devices.
Description
Subject(s)
rekonstrukce ploch, statistické metody, bayesiánské metody
Citation
WSCG '2009: Full Papers Proceedings: The 17th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS: University of West Bohemia Plzen, Czech Republic, February 2 - 5, 2009, p. 17-24.