Simulating desert scenery
Files
Date issued
2004
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
An algorithm for simulating wind-ripples and moving sand is extended by the detection of fixed objects. This
permits us simulation and animation of sand interacting with objects like houses, highways, cactuses, etc. Sand is
accumulated on the windward side of an obstacle and the sand relocation and wind-ripples formation is diminished
on the leeward side. The wind shadow depends on the object’s geometry and the wind speed and direction. Sand
tongues are formed as the result of the sand motion.
Description
Subject(s)
pouštní scenérie, vizuální simulace, eroze, procedurální modelování, pravidelné výškové pole
Citation
WSCG '2004: Short Communications: the 12-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2004, 2.-6. February 2004 Plzeň, p. 17-22.