Simulating desert scenery

Date issued

2004

Journal Title

Journal ISSN

Volume Title

Publisher

Václav Skala - UNION Agency

Abstract

An algorithm for simulating wind-ripples and moving sand is extended by the detection of fixed objects. This permits us simulation and animation of sand interacting with objects like houses, highways, cactuses, etc. Sand is accumulated on the windward side of an obstacle and the sand relocation and wind-ripples formation is diminished on the leeward side. The wind shadow depends on the object’s geometry and the wind speed and direction. Sand tongues are formed as the result of the sand motion.

Description

Subject(s)

pouštní scenérie, vizuální simulace, eroze, procedurální modelování, pravidelné výškové pole

Citation

WSCG '2004: Short Communications: the 12-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2004, 2.-6. February 2004 Plzeň, p. 17-22.
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