Locating sensors into a 3D polyhedral environment

dc.contributor.authorBottino, Andreas
dc.contributor.authorLaurentini, Aldo
dc.contributor.editorSkala, Václav
dc.date.accessioned2013-01-21T12:42:39Z
dc.date.available2013-01-21T12:42:39Z
dc.date.issued2005
dc.description.abstractIn this paper we present an optimal 3D sensor location algorithms that can locate sensors into a polyhedral environment that are able to see the features of the objects in their entirety. Limitations due to real sensors can be easily taken into account. The algorithm has been implemented, and examples are also given.en
dc.format2 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationWSCG '2005: Posters: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS, University of West Bohemia, Plzen, Czech Republic, p. 7-8.en
dc.identifier.isbn80-903100-8-7
dc.identifier.urihttp://wscg.zcu.cz/WSCG2005/Papers_2005/Poster/!WSCG2005_Poster_Proceedings_Final.pdf
dc.identifier.urihttp://hdl.handle.net/11025/885
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencyen
dc.relation.ispartofseriesWSCG '2005: Postersen
dc.rights© Václav Skala - UNION Agencycs
dc.rights.accessopenAccessen
dc.subjectumístění čidelcs
dc.subject3D mnohostěnné prostředícs
dc.subjecthlediskový grafcs
dc.subject.translatedsensor locationen
dc.subject.translated3D polyhedral environmenten
dc.subject.translatedaspect graphen
dc.titleLocating sensors into a 3D polyhedral environmenten
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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