Collision Avoidance and Surface Flow for Particle Systems Using Distance/Normal Grid

dc.contributor.authorIlmonen, Tommi
dc.contributor.authorTakala, Tapio
dc.contributor.authorLaitinen, Juha
dc.contributor.editorJorge, Joaquim
dc.contributor.editorSkala, Václav
dc.date.accessioned2013-12-20T09:34:35Z
dc.date.available2013-12-20T09:34:35Z
dc.date.issued2006
dc.description.abstractFire, explosions, and other special effects are often created with particle systems. In real-time applications the particle systems must be very fast to evaluate since otherwise the application cannot maintain reasonable frame rate. One part of this challenge is the collision detection between particles and the objects in the scene. We present a new approach to collision detection and surface flow effects for particle systems. In pre-processing phase we rasterize a 3D model into a distance/normal grid. The grid can be used for collision avoidance, to create surface drag and to simulate fluid flow around non-deforming objects. This method is not physically accurate, but it provides visually plausible results. The primary benefit of this method is that it is efficient and its performance is independent of the complexity of the model. This methods works well in real-time, in some cases surpassing the rendering speed of modern graphics hardware by order of magnitude.en
dc.format8 s., 2 videacs
dc.format.mimetypeapplication/pdf
dc.identifier.citationWSCG '2006: Full Papers Proceedings: The 14-th international Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2006: University of West Bohemia, Plzen, Czech Republic, January 31 – February 2, 2006, p. 79-86.en
dc.identifier.isbn80-86943-03-8
dc.identifier.urihttp://wscg.zcu.cz/WSCG2006/Papers_2006/Full/!WSCG2006_Full_Proceedings_Final.pdf
dc.identifier.urihttp://hdl.handle.net/11025/6643
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesWSCG '2006: Full Papers Proceedingsen
dc.rights© Václav Skala - UNION Agencyen
dc.rights.accessopenAccessen
dc.subjectčásticové systémycs
dc.subjectanimacecs
dc.subjectdetekce kolizícs
dc.subject.translatedparticle systemsen
dc.subject.translatedanimationen
dc.subject.translatedcollisions detectionen
dc.titleCollision Avoidance and Surface Flow for Particle Systems Using Distance/Normal Griden
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.type.driverinfo:eu-repo/semantics/conferenceObjecten
dc.type.driverinfo:eu-repo/semantics/publishedVersionen
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

Files

Original bundle
Showing 1 - 3 out of 3 results
No Thumbnail Available
Name:
Ilmonen.pdf
Size:
4.16 MB
Format:
Adobe Portable Document Format
Description:
Plný text
No Thumbnail Available
Name:
A71-1.avi
Size:
2.84 MB
Format:
AVI
Description:
Video 1
No Thumbnail Available
Name:
A71-2.avi
Size:
3.4 MB
Format:
AVI
Description:
Video 2
License bundle
Showing 1 - 1 out of 1 results
No Thumbnail Available
Name:
license.txt
Size:
1.71 KB
Format:
Item-specific license agreed upon to submission
Description: