Modeling of Real 3D Object using Photographs

dc.contributor.authorDařílková, Kateřina
dc.contributor.editorSkala, Václav
dc.date.accessioned2014-05-21T12:20:52Z
dc.date.available2014-05-21T12:20:52Z
dc.date.issued2005
dc.description.abstractThe goal of this work is to create several functions for processing of two input images of one object to uncover a geometry of the scene. There are well-known techniques how to compute a fundamental matrix and reconstruct 3D coordinates. Several techniques were tested to find the method that is fast and rather precise. The functions are implemented in the environment of Borland C++ Builder. Calibrated cameras and start in a situation when several points are marked correctly in both pictures are assumed.en
dc.format4 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationWSCG '2005: Short Papers: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS, p. 65-68.en
dc.identifier.isbn80-903100-9-5
dc.identifier.urihttp://wscg.zcu.cz/WSCG2005/Papers_2005/Short/!WSCG2005_Short_Proceedings_Final.pdf
dc.identifier.urihttp://hdl.handle.net/11025/11211
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencyen
dc.relation.ispartofseriesWSCG '2005: Short Papersen
dc.rights© Václav Skala - UNION Agencycs
dc.rights.accessopenAccessen
dc.subject3D modelovánícs
dc.subjectepipolární geometriecs
dc.subjectfundamentální maticecs
dc.subject3D objektycs
dc.subjectdevítibodová metodacs
dc.subjectminimalizace algebraických chybcs
dc.subject.translated3D modellingen
dc.subject.translatedepipolar geometryen
dc.subject.translatedfundamental matrixen
dc.subject.translated3D objectsen
dc.subject.translatedeight point methoden
dc.subject.translatedalgebraic error minimizationen
dc.titleModeling of Real 3D Object using Photographsen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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