Coupling between meshless FEM modeling and rendering on GPU for real-time physically-based volumetric deformation
Date issued
2012
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
For real-time rendering of physically-based volumetric deformation, a meshless finite element method (FEM) is
proposed and implemented on the new-generation Graphics Processing Unit (GPU). A tightly coupled
deformation and rendering pipeline is defined for seamless modeling and rendering: First, the meshless FEM
model exploits the vertex shader stage and the transform feedback mechanism of the modern GPU; and secondly,
the hardware-based projected tetrahedra (HAPT) algorithm is used for the volume rendering on the GPU. A
remarkable feature of the new algorithm is that CPU readback is avoided in the entire deformation modeling and
rendering pipeline. Convincing experimental results are presented.
Description
Subject(s)
objemová deformace, metoda konečných prvků, bezsíťový model, grafické procesory, objemové vykreslování
Citation
Journal of WSCG. 2012, vol. 20, no. 1, p. 1-10.