Painterly rendering framework from composition
Date issued
2007
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
Painterly rendering has recently drawn considerable attention from graphics researchers. However, the state of
the art is neither systematic nor evaluative. This work presents a novel painterly rendering framework. The
painting process is decomposed into three stages to satisfy the needs of developers and users of painterly
rendering algorithms and programs. The framework comprises three systems, namely primitive mapping,
rendering and mark systems, and is inspired by John Willats’ perceptual decomposition of the painting process
presented by [Wil97]. Moreover, the rendering system is further decomposed into four independent modules,
namely initial point, path, cross-section and color. The independence of each module makes new styles easy to
generate by combining existing styles, or constructing complex styles from simple styles. The proposed
framework shows the power of painterly rendering algorithm, which can not only imitate existing styles, but also
generate new styles. Furthermore, parameters in rendering systems are specified hierarchically. Users only need
to specify the user parameters, which are then automatically converted into system parameters during rendering.
This approach is crucial to facilitating the use of the program by end-users.
Description
Subject(s)
malířské vykreslování, nefotorealistické vykreslování, hierarchická kompozice
Citation
Journal of WSCG. 2007, vol. 15, no. 1-3, p. 151-158.