Computation in Projective Space
Date issued
2009
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
WSEAS
Abstract
This paper presents solutions of some selected problems that can be easily solved by the
projective space representation. If the principle of duality is used, quite surprising solutions can be found
and new useful theorems can be generated as well. There are many algorithms based on computation of
intersection of lines, planes, barycentric coordinates etc. Those algorithms are based on representation in
the Euclidean space. Sometimes, very complex mathematical notations are used to express simple
mathematical solutions. It will be shown that it is not necessary to solve linear system of equations to find
the intersection of two lines in the case of E2 or the intersection of three planes in the case of E3.
Plücker coordinates and principle of duality are used to derive an equation of a parametric line in E3 as an
intersection of two planes. This new formulation avoids division operations and increases the robustness
of computation.
Description
Subject(s)
počítačová grafika, homogenní souřadnice, Plückerovy souřadnice, projektivní geometrie, princip duality
Citation
Mathematical Methods, System Theory and Control: Proceedings of the 11th WSEAS International Conference on Mathematicla Methods, Computational Techniques & Intelligent Systems (MAMECTIS´09), p. 152-157.