View-dependent multiresolution model for foliage
Files
Date issued
2003
Journal Title
Journal ISSN
Volume Title
Publisher
UNION Agency – Science Press
Abstract
Real-time rendering of vegetation is one of the most important challenges in outdoor scenes. This is due to the
vast amount of polygons that are used to model vegetable species. Multiresolution modeling has been
successfully presented as a solution to the problem of efficient manipulation of highly detailed polygonal
surfaces. In order to construct a multiresolution model, a simplification method must be used. The previously
introduced Foliage Simplification Algorithm, FSA, obtains different approximations of a tree model. This
automatic simplification method diminishes the number of polygons that form the crown while maintaining its
leafy appearance. In this paper a multiresolution model for trees based on this simplification algorithm is
presented. Its distinctive property is that the unit of information managed by this scheme is the leaf, four vertices
determining two triangles. This characteristic allows us an efficient manipulation of the results obtained by FSA.
Our multiresolution representation provides a wide, virtually continuous, range of different approximations that
represent the original tree. The main property of this scheme is that trees can be represented with variable
resolution: some regions in more detail while the rest is represented in less detail. Here we present the data
structures and the traversing algorithms, which favor the extraction of an appropriate level of detail for rendering.
Description
Subject(s)
real-time vykreslování, počítačové modelování, vizualizace
Citation
Journal of WSCG. 2003, vol. 11, no. 1-3.