3D navigation systems based on synthetic texturing
Date issued
2009
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
Navigation system is the order of the day to pilot people to their destination. This paper focuses on the uses of
mobile devices such as PDA’s and smart phones without additional hardware to direct pedestrians based on
synthetic texturing along with 3D modeling. Each facade is reconstructed by arraying small sized textures in
respect to their geometries in different layers. In the process of texture generation cropping, rectifying, removing
disturbing objects and exposure setting should be done in advance. Unlimited number of layers with different
priorities and their horizontal and vertical pulse functions and texture files can be utilized for creating a simple
square looking facade. Each 3D model is created by mapping the synthetic textures on the 3D geometries of each
building’s 3D model. The processes to create the synthetic textures as well as their usage in mobiles’ context are
described in detail in this paper.
Description
Subject(s)
pulzní funkce, navigační systémy, 3D urbanistické modelování, lehká geometrie
Citation
WSCG '2009: Poster Proceedings: The 17th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, February 2 - 5, 2009, p. 21-26.