Avatar gestures

dc.contributor.authorRieger, Thomas
dc.contributor.editorSkala, Václav
dc.date.accessioned2013-04-16T08:57:24Z
dc.date.available2013-04-16T08:57:24Z
dc.date.issued2003
dc.description.abstractThis paper describes the concept and control of a 3d Avatar system with mimic and gestures as a conversational user interface. The Avatar system including gestures and mimic is based on morphing techniques. It allows to generate sign language and mouth motion at lip reading quality in real time. The concept of a Speech Act is introduced and a table is defined to classify conversation fragments. Furthermore, two rule-based systems have been implemented to control the Avatar’s behavior and gestures. The system is shown to be useful in several application areas.en
dc.format8 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationJournal of WSCG. 2003, vol. 11, no. 1-3.en
dc.identifier.issn1213-6972
dc.identifier.urihttp://wscg.zcu.cz/wscg2003/Papers_2003/H53.pdf
dc.identifier.urihttp://hdl.handle.net/11025/1663
dc.language.isoenen
dc.publisherUNION Agency – Science Presscs
dc.relation.ispartofseriesJournal of WSCGen
dc.rights© UNION Agency – Science Presscs
dc.rights.accessopenAccessen
dc.subjectznakový jazykcs
dc.subjectodezírání ze rtůcs
dc.subjectgestacs
dc.subjectmorfovánícs
dc.subjectkonverzační rozhranícs
dc.subject.translatedsign languageen
dc.subject.translatedlipreadingen
dc.subject.translatedgesturesen
dc.subject.translatedmorphingen
dc.subject.translatedconversational interfacesen
dc.titleAvatar gesturesen
dc.typečlánekcs
dc.typearticleen
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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