Adapting Virtual Reality Training Applications by Dynamically Adjusting Visual Aspects
| dc.contributor.author | Genz, Fabio | |
| dc.contributor.author | Kranzlmüller, Dieter | |
| dc.contributor.editor | Skala, Václav | |
| dc.date.accessioned | 2024-07-29T18:07:50Z | |
| dc.date.available | 2024-07-29T18:07:50Z | |
| dc.date.issued | 2024 | |
| dc.description.abstract-translated | The present work addresses the question how to design a Virtual Reality (VR) training application for a class of search and navigation tasks that dynamically adapts to users by adjusting visual aspects for visual guidance. We present a theoretical concept that dynamically adjusts visual aspects (lighting, colour) in virtual environments (VE) based on a combination of measuring user behaviour (head position, head orientation) and training performance (training time, error rate). The concept is build on derived requirements for a VR application that trains search and navigation tasks and a combination of previous approaches to meet them. A proof-of-concept (PoC) application was implemented, training order picking of parcels in a warehouse. Though the presented concept is sound as it is based on previous research, future work should conduct user studies to validate the concept with quantitative data. | en |
| dc.format | 10 s. | cs |
| dc.format.mimetype | application/pdf | |
| dc.identifier.citation | WSCG 2024: full papers proceedings: 32. International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, p. 217-226. | en |
| dc.identifier.doi | https://doi.org/10.24132/CSRN.3401.23 | |
| dc.identifier.issn | 2464–4625 (online) | |
| dc.identifier.issn | 2464–4617 (print) | |
| dc.identifier.uri | http://hdl.handle.net/11025/57393 | |
| dc.language.iso | en | en |
| dc.publisher | Václav Skala - UNION Agency | en |
| dc.rights | © Václav Skala - UNION Agency | en |
| dc.rights.access | openAccess | en |
| dc.subject | trénink virtuální reality | cs |
| dc.subject | adaptivní trénink | cs |
| dc.subject | vizuální vedení | cs |
| dc.subject | interakce člověk-počítač | cs |
| dc.subject.translated | virtual reality training | en |
| dc.subject.translated | adaptive training | en |
| dc.subject.translated | visual guidance | en |
| dc.subject.translated | human-computer-interaction | en |
| dc.title | Adapting Virtual Reality Training Applications by Dynamically Adjusting Visual Aspects | en |
| dc.type | konferenční příspěvek | cs |
| dc.type | conferenceObject | en |
| dc.type.status | Peer reviewed | en |
| dc.type.version | publishedVersion | en |
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