Line Clipping in E3 with Expected Complexity O(1)

dc.contributor.authorSkala, Václav
dc.date.accessioned2015-01-07T10:21:22Z
dc.date.available2015-01-07T10:21:22Z
dc.date.issued1996
dc.description.abstractA new line clipping algorithm against convex polyhedron in E3 with an expected complexity O(1) is presented. The suggested approach is based on two orthogonal projections to E2 co-ordinate system and on pre-processing of the given polyhedron. The pre-processing enables to speed up solution significantly. The proposed method is convenient for those applications when many lines are clipped against constant convex polyhedron. Theoretical considerations and experimental results are also presented.en
dc.format12 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationMachine Graphics and Vision. 1996, vol. 5, no. 4, p. 551-562.en
dc.identifier.issn1230-0535
dc.identifier.urihttp://hdl.handle.net/11025/11807
dc.language.isoenen
dc.publisherPolska Akademia Nauken
dc.relation.ispartofseriesMachine Graphics and Visionen
dc.rights.accessopenAccessen
dc.subjectořezávání přímekcs
dc.subjectkonvexní mnohostěncs
dc.subjectpočítačová grafikacs
dc.subjectsložitost algoritmůcs
dc.subject.translatedline clippingen
dc.subject.translatedconvex tetrahedronen
dc.subject.translatedcomputer graphicsen
dc.subject.translatedalgorithm complexityen
dc.titleLine Clipping in E3 with Expected Complexity O(1)en
dc.typepreprintcs
dc.typepreprinten
dc.type.statusPeer-revieweden
dc.type.versiondraften

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