ARGreenet and BasicGreenet: Two mobile games for learning how to recycle
Files
Date issued
2011
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
In this paper, a new Augmented Reality (AR) mobile phone game ‘ARGreenet’ is presented. The game aims to
raise individuals’ awareness of the importance of recycling and teaching participants how to do it. In this
research, the ‘ARGreenet’ is compared with a similar ‘Basic’ mobile phone game for recycling. Thirty eight
children aged from 8 to 13 years of age participated in this study. To quantify aspects of the utility and
effectiveness of the games, the children answered questionnaires both before and after using each game. Aspects
examined included the level of engagement and fun of each game, the ease of use and perceived value of each
game, and the perceived learning about recycling. We report a positive change in intended behavior with both
games. The results suggest that playing both games is likely to have a positive influence in changing participants’
recycling behaviour. These preliminary results also suggest that the mobile phone is potentially a good platform
for not only learning about recycling but also influencing people to change their behaviour. A majority of the
participants expressed a preference for ARGreenet game. They perceived it as easy to use and more engaging and
fun than the BasicGreenet game.
Description
Subject(s)
rozšířená realita, mobilní telefon, hra, recyklace, ARGreenet
Citation
WSCG 2011: Full Papers Proceedings: The 19th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in cooperation with EUROGRAPHICS Association, p. 25-32.