Client-server infrastructure for interactive 3D multi-user environments
Files
Date issued
2004
Journal Title
Journal ISSN
Volume Title
Publisher
UNION Agency
Abstract
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business,
entertainment and cooperative work. Due to the increasing capabilities of hardware and network, even smaller
devices, like laptop computers or PDAs, become suitable for the visualization of 3D graphics. A possible
approach for distributing the 3D information is to use a server, which provides all clients with the necessary
data. In this paper we define a client-server software framework, which supports the design of three-dimensional
multi-user environments. We define requirements of the software infrastructure for a client-server framework
that can provide a number of different 3D scenes, each with several users. The number of 3D scenes and users
should be only limited by the hardware. Furthermore, we present a solution for each requirement and finally we
discuss the results.
Description
Subject(s)
multiuživatelská prostředí, 3D grafika, infrastruktura klient-server
Citation
WSCG '2004: Posters: The 12-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, 2.-6. February 2004, Plzen, p. 165-168.