Antipole clustering for fast texture synthesis
Files
Date issued
2003
Journal Title
Journal ISSN
Volume Title
Publisher
UNION Agency
Abstract
This paper describes a new method for analysis/synthesis of textures using a non-parametric multi-resolution
approach able to reproduce efficiently the generative stochastic process of a wide class of real texture images.
This is realized through a new data structure the Antipole Tree and a suitable research strategy able to outperform
both the classical linear full-search heuristic and the TSVQ (Tree Structure Vector Quantization) acceleration
used in previous related works. Experimental results performed on an exhaustive set of textures [VisTex] show
the effectiveness of the proposed approach.
Description
Subject(s)
syntéza textur, pyramidový rozklad, shlukování
Citation
WSCG '2003: Posters: The 11-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2003, 3.-7. February 2003, Plzen, p. 21-24.