Improving Depth Maps by Nonlinear Diffusion
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Date issued
2004
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
Dense depth maps, typically produced by stereo algorithms, are essential for various computer vision applications.
For general configurations in which the cameras are not necessarily parallel or close together, it often proves
difficult to obtain reasonable results for complex scenes, in particular in occluded or textureless regions. To
improve the depth map in such regions, we propose a post-processing method and illustrate its benefits to
applications such as 3D reconstruction or foreground segmentation of a user in a scene.
Description
Subject(s)
hloubkové mapy, korespondenční problém, nelineární difúze, 3D rekonstrukce
Citation
WSCG '2004: Short Communications: the 12-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2004, 2.-6. February 2004 Plzeň, p. 305-311.