Improving Depth Maps by Nonlinear Diffusion

Date issued

2004

Journal Title

Journal ISSN

Volume Title

Publisher

Václav Skala - UNION Agency

Abstract

Dense depth maps, typically produced by stereo algorithms, are essential for various computer vision applications. For general configurations in which the cameras are not necessarily parallel or close together, it often proves difficult to obtain reasonable results for complex scenes, in particular in occluded or textureless regions. To improve the depth map in such regions, we propose a post-processing method and illustrate its benefits to applications such as 3D reconstruction or foreground segmentation of a user in a scene.

Description

Subject(s)

hloubkové mapy, korespondenční problém, nelineární difúze, 3D rekonstrukce

Citation

WSCG '2004: Short Communications: the 12-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2004, 2.-6. February 2004 Plzeň, p. 305-311.
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