Optimized local pass using importance sampling

dc.contributor.authorStürzlinger, Wolfgang
dc.contributor.editorSkala, Václav
dc.date.accessioned2015-09-25T13:08:24Z
dc.date.available2015-09-25T13:08:24Z
dc.date.issued1996
dc.description.abstract-translatedRecent approaches to realistic image synthesis split the rendering process into two passes. The first pass calculates an approximate global illumination solution, the second produces an image of high quality (from a user selected view point) using the solution obtained in the first pass by applying the local illumination model to each surface point visible through each pixel. This paper presents two new methods to compute the local illumination quickly. Instead of recalculating form factors and visibilities the information computed by a hierarchical radiosity solution algorithm is reused. The image generation time is reduced significantly by using stochastic methods.en
dc.format7 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationJournal of WSCG. 1996, vol. 4, no. 1-2, p. 1-7.en
dc.identifier.issn1213-6972 (print)
dc.identifier.issn1213-6980 (CD-ROM)
dc.identifier.issn1213-6964 (online)
dc.identifier.urihttp://wscg.zcu.cz/wscg1996/wscg96.htm#abs
dc.identifier.urihttp://hdl.handle.net/11025/15992
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesJournal of WSCGen
dc.rights© Václav Skala - UNION Agencycs
dc.rights.accessopenAccessen
dc.subjectvýroba obrazucs
dc.subjectlokální osvětlenícs
dc.subjectmístní přechodcs
dc.subject.translatedimage generationen
dc.subject.translatedlocal illuminationen
dc.subject.translatedlocal passen
dc.titleOptimized local pass using importance samplingen
dc.typečlánekcs
dc.typearticleen
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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