Fast colour shading

dc.contributor.authorBourdin, J. J.
dc.contributor.editorSkala, Václav
dc.date.accessioned2015-09-29T08:25:53Z
dc.date.available2015-09-29T08:25:53Z
dc.date.issued1995
dc.description.abstract-translatedColour shading a region of the plane is the action of filling its interior with continously varying colours. Some classic methods are presented. This paper proposes an original approach to colour shading. A condition of smoothness is given. A region is modeled as a support and a chromatic function. Various shapes of shading are presented. Incremental computing and benchmarks are also discussed. In addition, we solve the problem of good visual smoothing for an angular colour shading.en
dc.format10 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationJournal of WSCG. 1995, vol. 3, no. 1-2, p. 36-45.en
dc.identifier.issn1213-6972 (print)
dc.identifier.issn1213-6980 (CD-ROM)
dc.identifier.issn1213-6964 (online)
dc.identifier.urihttp://wscg.zcu.cz/wscg1995/wscg95.htm
dc.identifier.urihttp://hdl.handle.net/11025/16016
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesJournal of WSCGen
dc.rights© Václav Skala - UNION Agencycs
dc.rights.accessopenAccessen
dc.subjectstínovánícs
dc.subjectbarevné stínovánícs
dc.subject2D grafikacs
dc.subjectpočítačová grafikacs
dc.subjectzákladní algoritmycs
dc.subject.translatedshadingen
dc.subject.translatedcolour shadingen
dc.subject.translated2D graphicsen
dc.subject.translatedcomputer graphicsen
dc.subject.translatedfundamental algorithmsen
dc.titleFast colour shadingen
dc.typečlánekcs
dc.typearticleen
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

Files

Original bundle
Showing 1 - 1 out of 1 results
No Thumbnail Available
Name:
Bourdin_95.pdf
Size:
1.37 MB
Format:
Adobe Portable Document Format
Description:
Plný text
License bundle
Showing 1 - 1 out of 1 results
No Thumbnail Available
Name:
license.txt
Size:
1.71 KB
Format:
Item-specific license agreed upon to submission
Description: