Polygonization by the Edge Spinning

dc.contributor.authorČermák, Martin
dc.contributor.authorSkala, Václav
dc.date.accessioned2014-06-23T12:58:52Z
dc.date.available2014-06-23T12:58:52Z
dc.date.issued2002
dc.description.abstractThis paper presents a new method for polygonization of implicit surfaces. Our method put emphasis on the shape of triangles of the resulting polygonal mesh. The main advantages of the triangulation presented are simplicity and the stable features that can be used for next expanding. The implementation is not complicated and only the standard data structures are used. This algorithm is based on the surface tracking scheme and it is compared with the other algorithms which are based on the similar principle, such as the Marching cubes and the Marching triangles algorithms.en
dc.format8 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationALGORITMY 2002, p. 245-252.en
dc.identifier.isbn80-227-1750-9
dc.identifier.urihttp://hdl.handle.net/11025/11436
dc.language.isoenen
dc.publisherSlovenská technická univerzita v Bratislavěcs
dc.relation.ispartofseriesALGORITMY 2002en
dc.rights.accessopenAccessen
dc.subjectimplicitní plochycs
dc.subjecttriangulacecs
dc.subjectpochodující trojúhelníkycs
dc.subjectpolygonizacecs
dc.subject.translatedimplicit surfacesen
dc.subject.translatedtriangulationen
dc.subject.translatedmarching trianglesen
dc.subject.translatedpolygonizationen
dc.titlePolygonization by the Edge Spinningen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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