Virtual Environments and Human-Computer Interaction Anxiety: An Experimental Study
Date issued
2007
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
In a world where interaction is a significant part of everyday life, personal space (PS) – an invisible bubble
surrounding human body - is important. This is because PS functions as a comfort zone during interaction, a
factor in designing physical environments, and invading such space produces anxiety and discomfort. Little is
known, however, about how personal space might operate in virtual environments and what features the interface
model of these environments should incorporate in order to reduce the anxiety produced by the invasions of such
space in these environments. To begin to address this, we have conducted two experiments concerning personal
space invasions (PSI) in collaborative virtual environments (CVE). Results suggest that reactions to PSI in CVE
tend to differ in various ways from reactions to PSI in the physical world though some participants experienced
anxiety when their avatar personal space was invaded. Recommendations to incorporate some features in the
interface model of these environments are presented.
Description
Subject(s)
kolaborativní virtuální prostředí, invaze do osobního prostoru, míra úzkostnosti
Citation
WSCG '2007: Short Communications Proceedings: The 15th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2007 in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, January 29 – February 1, 2007, p. 177-182.