Memory-Efficient Sliding Window Progressive Meshes

dc.contributor.authorTurchyn, Pavlo
dc.contributor.editorRossignac, Jarek
dc.contributor.editorSkala, Václav
dc.date.accessioned2014-04-10T09:00:01Z
dc.date.available2014-04-10T09:00:01Z
dc.date.issued2007
dc.description.abstractProgressive mesh is a data structure that encodes a continuous spectrum of mesh approximations. Sliding window progressive meshes (SWPM) minimize data transfers between CPU and GPU by storing mesh data in static on-GPU memory buffers [For01]. The main disadvantages of the original SWPM algorithm are poor vertex cache usage efficiency, and big resulting datasets. Connectivity-based algorithm [KT04] achieves a good vertex cache coherence but it does not address the problem of high memory utilization. In this paper, we describe estimates for the size of memory buffers, and describe methods to reduce the index datasets. We achieve 20% reduction due to the use hierarchical data structures (clustered patches); further reduction (50% or more) is possible if one can optimize connectivity of input meshes, or is willing to decrease the number of mesh approximations stored in the progressive mesh.en
dc.format8 s., 1 prezentace, 1 videocs
dc.format.mimetypeapplication/pdf
dc.identifier.citationWSCG '2007: Full Papers Proceedings: The 15th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2007 in co-operation with EUROGRAPHICS: University of West Bohemia Plzen Czech Republic, January 29 – February 1, 2007, p. 33-40.en
dc.identifier.isbn978-80-86943-98-5
dc.identifier.urihttp://wscg.zcu.cz/wscg2007/Papers_2007/full/!WSCG2007_Full_Proceedings_Final-1.zip
dc.identifier.urihttp://hdl.handle.net/11025/11003
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesWSCG '2007: Full Papers Proceedingsen
dc.rights© Václav Skala - UNION Agencyen
dc.rights.accessopenAccessen
dc.subjectmíra detailucs
dc.subjectgrafická procesorycs
dc.subjectprogresivní mřížkycs
dc.subjectnezávislé setycs
dc.subject.translatedlevel of detailen
dc.subject.translatedgraphic processing unitsen
dc.subject.translatedprogressive meshesen
dc.subject.translatedindependent setsen
dc.titleMemory-Efficient Sliding Window Progressive Meshesen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.type.driverinfo:eu-repo/semantics/conferenceObjecten
dc.type.driverinfo:eu-repo/semantics/publishedVersionen
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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