Robust incremental polygon triangulation for surface rendering

dc.contributor.authorKumar, Subodh
dc.contributor.editorSkala, Václav
dc.date.accessioned2015-09-22T06:28:42Z
dc.date.available2015-09-22T06:28:42Z
dc.date.issued2000
dc.description.abstract-translatedThis paper presents a simple, robust and practical, yet fast algorithm for triangulation of points on the domain of trimmed Bézier surfaces. These R2 points are input to this algorithm by a surface sampler. A set of polygons is formed from these samples, which are then triangulated. We also show how to update the triangulation when the samples, and hence the polygons, are updated. The output is a set of triangle strips. The algorithm includes heuristics to avoid long and thin triangles. In addition, it also detects if the sampling of the trimming curve forms any non-simple polygons and corrects the triangulation by adding more samples. The triangulation algorithm is more generally applicable to polygons in a plane. We report an implementation of the algorithm and its performance on extensive surface-model walkthrough.en
dc.format8 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationJournal of WSCG. 2000, vol. 8, no. 1-3.en
dc.identifier.issn1213-6972 (print)
dc.identifier.issn1213-6980 (CD-ROM)
dc.identifier.issn1213-6964 (online)
dc.identifier.urihttp://hdl.handle.net/11025/15824
dc.identifier.urihttp://wscg.zcu.cz/wscg2000/wscg_2000_program.htm
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesJournal of WSCGen
dc.rights© Václav Skala - UNION Agencycs
dc.rights.accessopenAccessen
dc.subjectvykreslovánícs
dc.subjectCADcs
dc.subjectvyměřovánícs
dc.subjectpolygoncs
dc.subjectPSLGcs
dc.subjectvýpočetní geometriecs
dc.subjectpovrchcs
dc.subject.translatedrenderingen
dc.subject.translatedCADen
dc.subject.translatedtriangulationen
dc.subject.translatedpolygonen
dc.subject.translatedPSLGen
dc.subject.translatedcomputational geometryen
dc.subject.translatedsurfaceen
dc.titleRobust incremental polygon triangulation for surface renderingen
dc.typečlánekcs
dc.typearticleen
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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