Anatomy-based human face reconstruction using multi-layer deformation
Date issued
2005
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
We present a method for reconstructing anatomy-based facial models with minimal manual intervention. The
technique is based on deforming a multi-layered prototype model to the acquired surface data in an “outside-in”
manner. It enables a variety of applications, including texture transfer, morphing, statistical analysis of the face
shape, and face recognition database satisfying large extra- and intra-subject variations.
Description
Subject(s)
obličejová rekonstrukce, obličejová animace, anatomický model
Citation
WSCG '2005: Posters: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS, University of West Bohemia, Plzen, Czech Republic, p. 75-76.