A survey of cloud lighting and rendering techniques
Files
Date issued
2012
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
Scanning 3D objects has become a valuable asset to many applications. For larger objects such as buildings or
bridges, a scanner is positioned at several locations and the scans are merged to one representation. Nowadays,
such scanners provide, beside geometry, also color information. The different lighting conditions present when
taking the various scans lead to severe luminance artifacts, where scans come together. We present an approach to
remove such luminance inconsistencies during rendering. Our approach is based on image-space operations for
both luminance correction and point-cloud rendering. It produces smooth-looking surface renderings at
interactive rates without any preprocessing steps. The quality of our results is similar to the results obtained with
an object-space luminance correction. In contrast to such an object-space technique the presented image-space
approach allows for instantaneous rendering of scans, e.g. for immediate on-site checks of scanning quality.
Description
Subject(s)
3D objekty, skenování, korekce jasu, vykreslování, mračna bodů
Citation
Journal of WSCG. 2012, vol. 20, no. 3, p. 161-170.