GPU bucket sort algorithm with applications to nearest-neighbour search

dc.contributor.authorRoźen, T.
dc.contributor.authorBoryczko, K.
dc.contributor.authorAlda, Witold
dc.contributor.editorSkala, Václav
dc.date.accessioned2013-02-26T08:08:02Z
dc.date.available2013-02-26T08:08:02Z
dc.date.issued2008
dc.description.abstractWe present an adoption of the bucket sort algorithm capable of running entirely on GPU architecture. Our implementation employs render-to-texture to enable scatter operation. Linked lists of elements in each bucket are build and stored directly in video memory. We show also the use of this sorting method in a particle-based simulation. Dissipative Particle Dynamics is the physical model of choice; the simulation is performed entirely on the graphics hardware. GPU bucket sorting is used to build nearest-neighbour maps on a regular cell-grid which are the input of interparticle interaction computation. Finally we implement a simple random-number generator which is required by the DPD method.en
dc.format7 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationJournal of WSCG. 2008, vol. 16, no. 1-3, p. 161-168.en
dc.identifier.isbn978-80-86943-14-5
dc.identifier.issn1213–6972 (hardcopy)
dc.identifier.issn1213–6980 (CD-ROM)
dc.identifier.issn1213–6964 (online)
dc.identifier.urihttp://wscg.zcu.cz/wscg2008/Papers_2008/journal/!_WSCG2008_Journal_final.zip
dc.identifier.urihttp://hdl.handle.net/11025/1328
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesJournal of WSCGen
dc.rights© Václav Skala - UNION Agencycs
dc.rights.accessopenAccessen
dc.subjectpočítačová grafikacs
dc.subjectpočítačová animacecs
dc.subjectprogramování grafických procesorůcs
dc.subjectvyhledávací algoritmycs
dc.subjectsimulace tokucs
dc.subject.translatedcomputer graphicsen
dc.subject.translatedcomputer animationen
dc.subject.translatedprogramming of graphics processesen
dc.subject.translatedsearch algorithmsen
dc.subject.translatedflow simulationen
dc.titleGPU bucket sort algorithm with applications to nearest-neighbour searchen
dc.typečlánekcs
dc.typearticleen
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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