vSLRcam – taking pictures in virtual environments
Date issued
2008
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
Our work presents a virtual single lens reflection camera (vSLRcam) application which is employed in a virtual training environment
for crime scene investigation. vSLRcam’s back-end is a GPU based simulation of a realistic camera model taking into
account SLR camera properties like apperture, shutter speed, lens, etc., as well as their interdependencies. Thus, we can obtain
realistic lens effects like motion blur or depth of field in real-time. The application user interface allows for parameterizing the
inidividual camera attributes to achieve those effects and, as a result, to take realistic pictures of the scene. The resulting images
come very close to real world photographs with equal parameter values. Our main contributions are a common framework for
the SLR camera attributes and the simulation of their interdependecies in a single application which is capable of rendering
photographic lens effects in real-time.
Description
Subject(s)
realistický kamerový model, virtuální prostředí, real-time vykreslování, rozostření pohybem, hloubka pole
Citation
Journal of WSCG. 2008, vol. 16, no. 1-3, p. 9-16.