Different levels of interaction in a virtual environment
Date issued
2005
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
The widespread use of electronic devices in the daily tasks has motivated the research in user interfaces. The
conversational user interfaces using virtual characters are starting to be widely used in order to improve the
human-computer communication, due to the illusion of having a conversation with a real human. Our approach
is based on having an avatar as the main interaction element in the virtual environment. Thanks to the virtual
characters we can “connect” all the components in the system, such as user, VE and avatars, and having a high
level of interaction. In one hand, the user can interact with the avatar and with the environment. In the other
hand, the avatars can interact with the user or behave in an autonomous mode, interacting between them. Having
this kind of interaction implies the development of animation techniques, path finding, collision detection,
human behaviours, etc. The techniques implemented for achieving the different levels of interaction are also
explained in this paper.
Description
Subject(s)
uživatelská rozhraní, animační techniky, virtuální postavy, detekce kolizí
Citation
WSCG '2005: Posters: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS, University of West Bohemia, Plzen, Czech Republic, p. 47-48.