Photographic Depth of Field Blur Rendering
Date issued
2005
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
The purpose of our study is to introduce a new method for depth of field blur simulation used for compositing
real and synthetic images in a realistic way. Existing methods do not simulate accurately the depth of field blur
produced by photographic equipment. The problem is twofold: photometric and geometric. Existing methods
based on convolution do not produce a realistic photometric rendering compared to real photograph and the
photographic blur contains patterns associated with the diaphragm shape, neither handled by existing methods.
Our method, based on image processing, addresses these two issues by following the photographic image
creation process. It can be used on synthetic or real images, essentially for special effects compositing.
Description
Subject(s)
hloubka pole, skládání obrazu, zpracování obrazu, speciální efekty
Citation
WSCG '2005: Short Papers: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS, p. 121-124.