Accelerating and enhancing rendering of realistic ocean scenes
Date issued
2007
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
Modeling and rendering realistic ocean scenes has been investigated by many researchers in the past few years,
providing different models of ocean waves, finescale
details, and lightwater
interactions. This paper describes
a practical data structure for accelerating raymarching
for a wellknown
wave model defined as a sum of
trochoids waves. This data structure exhibits nice properties that allow to take into account spatial and temporal
coherence as well as reducing aliasing effects. In addition to this, it offers a unified framework in which finescale
details, such as scattering phenomena due to spray, foam or particles suspended in the water, can be added
easily. Finally, we present some benefits of the model, which can handle physicallybased
lightwater
interactions and glare effects.
Description
Subject(s)
modelování, scény oceánu, grafické datové struktury, vykreslování, obraz
Citation
WSCG '2007: Full Papers Proceedings: The 15th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2007 in co-operation with EUROGRAPHICS: University of West Bohemia Plzen Czech Republic, January 29 – February 1, 2007, p. 287-294.