A Mathematical Framework for Global Illumination Algorithms

Date issued

1994

Journal Title

Journal ISSN

Volume Title

Publisher

Západočeská univerzita v Plzni

Abstract

This paper describes a mathematical framework for rendering algorithms. Starting from the rendering equation and the potential equation, we will introduce the Global Reflection Distribution Function (GRDF). By using GRDF, we are able to compute the behaviour of light in an environment, independent of the initial lighting or viewpoint conditions. This framework is able to describe most existing rendering algorithms.

Description

Subject(s)

vykreslovací algoritmy, globální reflexní distribuční funkce, globální osvětlení

Citation

Winter School of Computer Graphics and CAD Systems 94: University of West Bohemia: Pilsen, Czech Republic, January 19-20, 1994, p. 75-84.