A Mathematical Framework for Global Illumination Algorithms
Date issued
1994
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Západočeská univerzita v Plzni
Abstract
This paper describes a mathematical framework for rendering algorithms. Starting from the rendering equation and the potential equation, we will introduce the Global Reflection Distribution Function (GRDF). By using GRDF, we are able to compute the behaviour of light in an environment, independent of the initial lighting or viewpoint conditions. This framework is able to describe most existing rendering algorithms.
Description
Subject(s)
vykreslovací algoritmy, globální reflexní distribuční funkce, globální osvětlení
Citation
Winter School of Computer Graphics and CAD Systems 94: University of West Bohemia: Pilsen, Czech Republic, January 19-20, 1994, p. 75-84.