Particle–based T-Spline Level Set Evolution for 3D object reconstruction with Range and Volume Constraints
Date issued
2008
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
We consider an evolution process for implicitly defined surfaces, which are represented as the zero–levels of T-spline functions.
The paper presents two novel contributions. First, we will use particles on the evolving surface in order to discretize the
evolution equation. In particular we describe criteria for local and global resampling, which are needed in order to maintain a
sufficiently uniform distribution of the particles. Second, we discuss volume and range constraints which can be added to the
framework. More precisely, it is possible to specify a fixed volume (volume constraint) or to define a region which should or
should not be contained in the final object (range constraint). These constraints can also be regarded as a priori knowledge of
the data.
Description
Subject(s)
rekonstrukce 3D objektů, T-spliny
Citation
WSCG '2008: Full Papers: The 16-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS, University of West Bohemia Plzen, Czech Republic, February 4 - 7, 2008, p. 49-56.