Fractal image compression for efficient texture mapping
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Date issued
2004
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
UNION Agency
Abstract
Texture mapping has traditionally been used to add visual realism to computer graphics images. In the paper we
propose an alternative technique for image texture handling. We use fractal image compression scheme to
compress and decompress large and complex textures. We identify special properties of the method to apply in
the very process of texture mapping. The main idea is to exploit high degree of local self-similarity in natural
textures. The method allows for very high compression of complex textures, provides real-time decompression
and perfectly suits Level of Detail. Properties of the method are compared to those of classical DCT and wavelet
compression schemes.
Description
Subject(s)
generování obrazu, mapování textur, komprese fraktálních obrazů, multirozlišení
Citation
WSCG '2004: Posters: The 12-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, 2.-6. February 2004, Plzen, p. 169-172.