Accelerated Edge Spinning Algorithm for Implicit Surfaces

dc.contributor.authorČermák, Martin
dc.contributor.authorSkala, Václav
dc.date.accessioned2014-08-19T11:55:33Z
dc.date.available2014-08-19T11:55:33Z
dc.date.issued2002
dc.description.abstractThis paper presents a new modification of one method for polygonization of implicit surfaces. The algoritm puts emphasis on the quality of polygonal mesh and on the polygonization speed. The implementation is not complicated and only the standard data structures are used. This algorithm is based on the surface tracking scheme and it is compared with the marching cubes algorithm that is based on similar principle. Experimental results prove quality and efficiency of acceleration technique used for such type of geometric algorithm.en
dc.format8 s.cs
dc.format.mimetypeapplication/pdf
dc.identifier.citationInternational Conference on Computer Vision and Graphics, p. 174-179.cs
dc.identifier.isbn8391768309
dc.identifier.urihttp://hdl.handle.net/11025/11696
dc.language.isoenen
dc.publisherSilesian University of Technologycs
dc.relation.ispartofseriesInternational Conference on Computer Vision and Graphicsen
dc.rightsPlný text není přístupný.cs
dc.rights.accessclosedAccessen
dc.subjectimplicitní plochycs
dc.subjectpolygonizacecs
dc.subjecttriangulacecs
dc.subjectzrychlenícs
dc.subjectpochodující metodacs
dc.subject.translatedimplicit surfacesen
dc.subject.translatedpolygonizationen
dc.subject.translatedtriangulationen
dc.subject.translatedaccelerationen
dc.subject.translatedmarching methoden
dc.titleAccelerated Edge Spinning Algorithm for Implicit Surfacesen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen

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