A facial motion tracking and transfer method based on a key point detection
Files
Date issued
2013
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
Facial animation is one of the most important contents in 3D CG animations. By the development of scanning and
tracking methods of a facial motion, a face model which consists of more than 100,000 points can be used for the
animations. To edit the facial animations, key point based approaches such as "face rigging" are still useful ways.
Even if a facial tracking method gives us all point-to-point correspondences, a detection method of a suitable set
of key points is needed for content creators. Then, we propose a method to detect the key points which efficiently
represent motions of a face. We optimize the key points for a Radial Basis Function (RBF) based 3D deformation
technique. The RBF based deformation is a common technique to represent a movement of 3D objects in CG
animations. Since the key point based approaches usually deform objects by interpolating movements of the key
points, these approaches cause errors between the deformed shapes and the original ones. To minimize the errors,
we propose a method which automatically inserts additional key points by detecting the area where the error is
larger than the surrounding area. Finally, by utilizing the suitable set of key points, the proposed method creates a
motion of a face which are transferred form another motion of a face.
Description
Subject(s)
animace obličeje, transfer pohybu, radiální bázová funkce
Citation
WSCG 2013: Communication Papers Proceedings: 21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS Association, p. 137-144.